CONFIGURE TANK
DRIVE PARAMETERS
Max speed
1.5
Turn torque
0.15
WEAPON
Reload time (s)
3.0
Shell speed
60
LOADOUT
Main gun shells
20
Machine gun ammo
150
Smoke grenades
2
Repair kits
2
TRACK & WHEEL TOGGLES
Interleaved double road wheels
ON
OFF
Hide last outer road wheel
ON
OFF
Bogie wheel system
ON
OFF
Bogie system size
1.50
Steampunk boiler & pistons
ON
OFF
Piston reach
0.50
Torsion bar suspension
ON
OFF
Double-side torsion arms
ON
OFF
Torsion arm angle
-2.71
Outer Z (track width)
1.00
Top run sag
0.10
Bottom run sag
0.30
Track link width
1.00
Track piece count
70
SPROCKET & IDLER
Sprocket radius
0.20
Idler radius
0.14
WHEEL TYPES
SPROCKET WHEEL TYPE
Type 1
Type 2
Type 3
Type 4
Type 5
IDLER WHEEL TYPE
Type 1
Type 2
Type 3
Type 4
Type 5
ROAD WHEEL TYPE
Type 1
Type 2
Type 3
Type 4
BELT TYPE
Type 1
Type 2
BOGIE SYSTEM TYPE
Type 1
Type 2
Type 3
Type 4
Type 5
Front end-link wheel
ON
OFF
Rear end-link wheel
ON
OFF
Road wheel radius
0.25
Idler transition sag
0.33
Sprocket transition sag
0.10
WHEEL POSITIONS (body-local X)
ROAD WHEEL X (comma-separated, front → rear)
Road wheel Y
Sprocket X
Sprocket Y
Idler X
Idler Y
HULL COLLIDER HALF-EXTENTS
Half X
Half Y
Half Z
RETURN ROLLERS
Enable return rollers
ON
OFF
ROLLER X POSITIONS (comma-separated, front → rear)
Roller Y
Roller radius
TANK MODEL
↥
Upload custom .glb / .gltf model
Model must have objects named: Turret · Barrel · GunPoint
No file selected — default Tiger I will be used
Scale multiplier
Position Y offset
Rotation Y (deg)
↓ EXPORT AS GLB
«
START BATTLE
»
LOADING MODEL…
◀
TIGER I
▶
Initialising
Loading physics…
FPS
60
0
IN-GAME CONTROLS
W / S — drive(Gear Change)
A / D — steer
Shift — toggle aim
LMB — fire
RMB + Mouse Drag — Orbit Control
MMB — Target Lock
Double RMB - toggle scope
E(hold) - Laser Range Finder
1 - weapon slot 1
2 - weapon slot 2
3 - weapon slot 3
4 - weapon slot 4
B — physics debug
✕
1
∞
2
200
3
∞
4
∞
GEAR
N
SPD
0.0
km/h
TANK DESTROYED
KILLS:
0
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